After spending several hours in the presence of Baldur’s Gate 3, I am in awe of the things that you can do in this game.
At a preview event in New York City, just days before the public gameplay reveal of Baldur’s Gate 3 at PAX, Larian Studios founder Swen Vincke showed off a few hours of gameplay of the role-playing game that has kept fans of the series eagerly waiting for a new numbered entry for nearly two decades. So much was revealed, and not just about how the Dungeons & Dragons-based game will look and play, but what it will be about.
I also had a chance to sit down and talk with Vincke and senior writer Adam Smith after the presentation to discuss how development is going, the kind of work that goes into creating a game like Baldur’s Gate 3, and the experience of translating every possible D&D rule into a video game. Read more…
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